Character AI
C++ and Blueprints
Unreal Engine 4 & 5
Network code/logic in C++ and Blueprints
Worked here for a full dev cycle of REANIMAL and its subsequent DLC, The Prisoner
AA studio
I am currently at Tarsier Studios in Sweden where I work with gameplay programming, focusing on character AI. I've been here for 5 years and the entire dev cycle of REANIMAL and its subsequent DLC, The Prisoner.